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    1. 明輝手游網中心:是一個免費提供流行視頻軟件教程、在線學習分享的學習平臺!

      在C#中編寫多線程應用程序,容易!

      [摘要]來自:www.kunwsoft.com 以前在使用VB來實現多線程的時候,發現有一定的難度。雖然也有這樣那樣的方法,但都不盡人意,但在C#中,要編寫多線程應用程序卻相當的簡單。這篇文章將作簡要的介紹,以起到拋磚引玉的作用! .NET將關于多線程的功能定義在System.Threadin...

      來自:www.kunwsoft.com

          以前在使用VB來實現多線程的時候,發現有一定的難度。雖然也有這樣那樣的方法,但都不盡人意,但在C#中,要編寫多線程應用程序卻相當的簡單。這篇文章將作簡要的介紹,以起到拋磚引玉的作用!
          .NET將關于多線程的功能定義在System.Threading名字空間中。因此,要使用多線程,必須先聲明引用此名字空間(using System.Threading;)。
             即使你沒有編寫多線程應用程序的經驗,也可能聽說過“啟動線程”“殺死線程”這些詞,其實除了這兩個外,涉及多線程方面的還有諸如“暫停線程”“優先級”“掛起線程”“恢復線程”等等。下面將一個一個的解釋。
          a.啟動線程
          顧名思義,“啟動線程”就是新建并啟動一個線程的意思,如下代碼可實現:
          Thread thread1 = new Thread(new ThreadStart( Count));
          其中的 Count 是將要被新線程執行的函數。
          b.殺死線程
          “殺死線程”就是將一線程斬草除根,為了不白費力氣,在殺死一個線程前最好先判斷它是否還活著(通過 IsAlive 屬性),然后就可以調用 Abort 方法來殺死此線程。
          c.暫停線程
          它的意思就是讓一個正在運行的線程休眠一段時間。如 thread.Sleep(1000); 就是讓線程休眠1秒鐘。
          d.優先級
          這個用不著解釋了。Thread類中有一個ThreadPriority屬性,它用來設置優先級,但不能保證操作系統會接受該優先級。一個線程的優先級可分為5種:Normal, AboveNormal, BelowNormal, Highest, Lowest。具體實現例子如下:
          thread.Priority = ThreadPriority.Highest;
          e.掛起線程
          Thread類的Suspend方法用來掛起線程,知道調用Resume,此線程才可以繼續執行。如果線程已經掛起,那就不會起作用。
          if (thread.ThreadState = ThreadState.Running)
          {
               thread.Suspend();
          }
          f.恢復線程
          用來恢復已經掛起的線程,以讓它繼續執行,如果線程沒掛起,也不會起作用。
          if (thread.ThreadState = ThreadState.Suspended)
          {
               thread.Resume();
          }
          下面將列出一個例子,以說明簡單的線程處理功能。此例子來自于幫助文檔。
          using System;
          using System.Threading;

          // Simple threading scenario:  Start a static method running
          // on a second thread.
          public class ThreadExample {
              // The ThreadProc method is called when the thread starts.
              // It loops ten times, writing to the console and yielding
              // the rest of its time slice each time, and then ends.
              public static void ThreadProc() {
                  for (int i = 0; i < 10; i++) {
                      Console.WriteLine("ThreadProc: {0}", i);
                      // Yield the rest of the time slice.
                      Thread.Sleep(0);
                  }
              }
         
              public static void Main() {
                  Console.WriteLine("Main thread: Start a second thread.");
                  // The constructor for the Thread class requires a ThreadStart
                  // delegate that represents the method to be executed on the
                  // thread.  C# simplifies the creation of this delegate.
                  Thread t = new Thread(new ThreadStart(ThreadProc));
                  // Start ThreadProc.  On a uniprocessor, the thread does not get
                  // any processor time until the main thread yields.  Uncomment
                  // the Thread.Sleep that follows t.Start() to see the difference.
                  t.Start();
                  //Thread.Sleep(0);
         
                  for (int i = 0; i < 4; i++) {
                      Console.WriteLine("Main thread: Do some work.");
                      Thread.Sleep(0);
                  }
         
                  Console.WriteLine("Main thread: Call Join(), to wait until ThreadProc ends.");
                  t.Join();
                  Console.WriteLine("Main thread: ThreadProc.Join has returned.  Press Enter to end program.");
                  Console.ReadLine();
              }
          }
         
             此代碼產生的輸出類似如下內容:

          Main thread: Start a second thread.
          Main thread: Do some work.
          ThreadProc: 0
          Main thread: Do some work.
          ThreadProc: 1
          Main thread: Do some work.
          ThreadProc: 2
          Main thread: Do some work.
          ThreadProc: 3
          Main thread: Call Join(), to wait until ThreadProc ends.
          ThreadProc: 4
          ThreadProc: 5
          ThreadProc: 6
          ThreadProc: 7
          ThreadProc: 8
          ThreadProc: 9
          Main thread: ThreadProc.Join has returned.  Press Enter to end program.




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