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    1. 明輝手游網中心:是一個免費提供流行視頻軟件教程、在線學習分享的學習平臺!

      Windows的多線程程序設計初步

      [摘要]一般情況下多線程編程多采用MFC類庫實現,那么如果不使用MFC 如何進行多線程程序設計呢?本文將就這個問題進行討論:  微軟在Windows API中提供了建立新的線程的函數CreateThread,它的語法如下:hThread = CreateThread (&security_attr...
      一般情況下多線程編程多采用MFC類庫實現,那么如果不使用MFC 如何進行多線程程序設計呢?本文將就這個問題進行討論:

        微軟在Windows API中提供了建立新的線程的函數CreateThread,它的語法如下:

      hThread = CreateThread (&security_attributes, dwStackSize, ThreadProc,pParam, dwFlags, &idThread) ;

        第一個參數是指向SECURITY_ATTRIBUTES型態的結構的指針。在Windows 98中忽略該參數。在Windows NT中,它被設為NULL。第二個參數是用于新線程的初始堆棧大小,默認值為0。在任何情況下,Windows根據需要動態延長堆棧的大小。

        CreateThread的第三個參數是指向線程函數的指標。函數名稱沒有限制,但是必須以下列形式聲明:

      DWORD WINAPI ThreadProc (PVOID pParam) ;
       
        CreateThread的第四個參數為傳遞給ThreadProc的參數。這樣主線程和從屬線程就可以共享數據。

        CreateThread的第五個參數通常為0,但當建立的線程不馬上執行時為旗標CREATE_SUSPENDED。線程將暫停直到呼叫ResumeThread來恢復線程的執行為止。第六個參數是一個指標,指向接受執行緒ID值的變量。

        大多數Windows程序寫作者喜歡用在PROCESS.H表頭文件中聲明的C執行時期鏈接庫函數_beginthread。它的語法如下:

      hThread = _beginthread (ThreadProc, uiStackSize, pParam) ;

        它更簡單,對于大多數應用程序很完美,這個線程函數的語法為:

      void __cdecl ThreadProc (void * pParam) ;

        在建立多線程的Windows程序時,需要在「Project Settings」對話框中做一些修改。選擇「C/C++」頁面標簽,然后在「Category」下拉式清單方塊中選擇「Code Generation」。在「Use Run-Time Library」下拉式清單方塊中,可以看到用于「Release」設定的「Single-Threaded」和用于Debug設定的「Debug Single-Threaded」。將這些分別改為「Multithreaded」和「Debug Multithreaded」。這將把編譯器旗標改為/MT,它是編譯器在編譯多線程的應用程序所需要的。

        第一個demo.

      /*******************************************************
      *
      * deom1---四個線程同時寫一個文件( 沒有參數 )
      *
      *
      ***********************************************************/
      #include <windows.h>
      #include <process.h> /* _beginthread, _endthread */
      #include <iostream>
      #include <fstream>
      using namespace std;

      ofstream out("out.txt");

      void ThreadFunc1(PVOID param)
      {
       while(1)
       {
        Sleep(10);
        out<<"This was draw by thread l"<<endl;
       }
      }
      void ThreadFunc2(PVOID param)
      {
       while(1)
       {
        Sleep(10);
        out<<"This was draw by thread 2"<<endl;
       }
      }
      void ThreadFunc3(PVOID param)
      {
       while(1)
       {
        Sleep(10);
        out<<"This was draw by thread 3"<<endl;
       }
      }
      void ThreadFunc4(PVOID param)
      {
       while(1)
       {
        Sleep(10);
        out<<"This was draw by thread 4"<<endl;
       }
      }
      int main()
      {
       int i=0;
       _beginthread(ThreadFunc1,0,NULL);
       _beginthread(ThreadFunc2,0,NULL);

       _beginthread(ThreadFunc3,0,NULL);
       _beginthread(ThreadFunc4,0,NULL);
       Sleep(3000);
       out<<"end";
       return 0;
      }

      //demo1 end-----------------------------------------------

      第二個demo.
      /*******************************************************
      *
      * deom2---四個線程同時寫一個文件( 有參數 )
      *
      *
      ***********************************************************/
      #include <windows.h>
      #include <process.h> /* _beginthread, _endthread */
      #include <iostream>
      #include <fstream>
      #include <string>
      using namespace std;
      ofstream out("out.txt");

      void ThreadFunc1(PVOID param)
      {
       while(1)
       {
        char *p;
        p=(char *) param;
        Sleep(10);
        out<<p<<"This was draw by thread l"<<endl;
       }
      }
      void ThreadFunc2(PVOID param)
      {
       while(1)
       {
        Sleep(10);
        out<<"This was draw by thread 2"<<endl;
       }
      }
      void ThreadFunc3(PVOID param)
      {
       while(1)
       {
        Sleep(10);
        out<<"This was draw by thread 3"<<endl;
       }
      }
      void ThreadFunc4(PVOID param)
      {
       while(1)
       {
        Sleep(10);
        out<<"This was draw by thread 4"<<endl;
       }
      }
      int main()
      {
       char *pstr=" 參數傳遞成功";

       _beginthread(ThreadFunc1,0,pstr);
       _beginthread(ThreadFunc2,0,NULL);

       _beginthread(ThreadFunc3,0,NULL);
       _beginthread(ThreadFunc4,0,NULL);
       Sleep(1000);
       out<<"end";
       return 0;
      }

      // demo2 end ------------------------------------------------

      第三個demo( 一個win32 應用程序 )

      /*******************************************************
      *
      * deom3--- 在屏幕上隨機畫出一系列矩形
      *
      *
      ***********************************************************/


      #include <windows.h>
      #include <process.h>

      LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
      HWND hwnd ;

      int cxClient, cyClient ;

      int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,

      PSTR szCmdLine, int iCmdShow)
      {
       static TCHAR szAppName[] = TEXT ("RndRctMT") ;
        MSG msg ;

      WNDCLASS wndclass ;

      wndclass.style = CS_HREDRAW CS_VREDRAW ;
      wndclass.lpfnWndProc = WndProc ;
      wndclass.cbClsExtra = 0 ;
      wndclass.cbWndExtra = 0 ;
      wndclass.hInstance = hInstance ;
      wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
      wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
      wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
      wndclass.lpszMenuName = NULL ;
      wndclass.lpszClassName = szAppName ;

      if (!RegisterClass (&wndclass))
      {
       MessageBox (NULL, TEXT ("This program requires Windows NT!"),szAppName, MB_ICONERROR) ;
       return 0 ;
      }

      hwnd = CreateWindow ( szAppName, TEXT ("Random Rectangles"),
        WS_OVERLAPPEDWINDOW,
        CW_USEDEFAULT, CW_USEDEFAULT,
        CW_USEDEFAULT, CW_USEDEFAULT,
        NULL, NULL, hInstance, NULL) ;
      ShowWindow (hwnd, iCmdShow) ;
      UpdateWindow (hwnd) ;

      while (GetMessage (&msg, NULL, 0, 0))
      {
       TranslateMessage (&msg) ;
       DispatchMessage (&msg) ;
      }
      return msg.wParam ;
      }

      VOID Thread (PVOID pvoid)
      {
       HBRUSH hBrush ;
       HDC hdc ;
       int xLeft, xRight, yTop, yBottom, iRed, iGreen, iBlue ;

       while (TRUE)
       {
        if (cxClient != 0 cyClient != 0)
        {
         xLeft = rand () % cxClient ;
         xRight = rand () % cxClient ;
         yTop = rand () % cyClient ;
         yBottom = rand () % cyClient ;
         iRed = rand () & 255 ;
         iGreen = rand () & 255 ;
         iBlue = rand () & 255 ;
       
         hdc = GetDC (hwnd) ;
         hBrush = CreateSolidBrush (RGB (iRed, iGreen, iBlue)) ;
         SelectObject (hdc, hBrush) ;

         Rectangle (hdc,min (xLeft, xRight), min (yTop, yBottom),
           max (xLeft, xRight), max (yTop, yBottom)) ;

         ReleaseDC (hwnd, hdc) ;
         DeleteObject (hBrush) ;
        }
       }
      }

      LRESULT CALLBACK WndProc ( HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
      {
       switch (message)
       {
        case WM_CREATE:
         _beginthread (Thread, 0, NULL) ;
         return 0 ;
        case WM_SIZE:
         cxClient = LOWORD (lParam) ;
         cyClient = HIWORD (lParam) ;
         return 0 ;
        case WM_DESTROY:
         PostQuitMessage (0) ;
         return 0 ;
       }
       return DefWindowProc (hwnd, message, wParam, lParam) ;
      }

      //demo4 end-----------------------------------------------


        參考:windows 程序設計 


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